I wrote a c# tcp client to talk to the KMotionServer from
KMotionX branch.
I understand it has a byte protocol that roughly consists
of the server sending data, then the length of the last transmission, then a
client ack of 0xAA or /252.
I am sending
'\x02\x00\x00\x00\x00\x00\x00\x00getstatus\x00' but not getting the right response
back.
Could you please elaborate on the correct protocol for
client server communication using KMotionServer?
I will have to emulate it by
hand I wont be using KMotionDLL to communicate.
That should be enough to get this working end to end ;)
Thanks,
Josiah